John and Stace discuss their experiences of Elden Ring's first 50 levels and how the game presents itself in such a way as to offer challenge, spectacle and the opportunity to experiment in a way that feels both grand and intimate.
Discussion covers class builds, exploration, how information is presented to players, boss fights and the general difficulty curve.
Gaming: The Podcast is released every Tuesday and is brought to you by Indie By Design, creators of books and podcasts that delve into the history, culture and design of video games.
A video version of this podcast is available on YouTube.
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Music by Ben Prunty.
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