How has Arkane Studios evolved its ideas and mechanics to make Deathloop a better game than Dishonored?
In this week's Gaming: The Podcast John Robertson and Stace Harman discuss Arkane Studios' Deathloop:
How does it combined stealth and action gameplay? What interesting things does it do with death and time? How does the game react to your presence? How interesting are the things it asks you to do?
A video version of this podcast is available at https://www.youtube.com/c/indiebydesign
Music by Ben Prunty.